Unity HDRP
Custom SRP (Scriptable Render Pipeline) integrations for high-fidelity lighting. We bypass standard asset stores for custom compute shaders.
We don't just use tools; we break them. Digital Field A engineers custom pipelines for Unity and Unreal that push 60 FPS on mobile thermal limits. This is the technical ledger of how we build neon worlds that breathe.
Tooling & Middleware
Custom SRP (Scriptable Render Pipeline) integrations for high-fidelity lighting. We bypass standard asset stores for custom compute shaders.
Niagara particle systems and Chaos physics. Optimized for mobile ray-tracing approximations using baked environment lighting.
Proprietary networking layer for low-latency sync. Handles asset streaming dynamically based on signal strength.
We evaluate middleware based on "thermal entropy"—how quickly a tool degrades performance under sustained load. We sacrifice rapid adoption of "trendy" frameworks for the stability of proven, low-level libraries. This ensures that a game released in 2026 remains playable on 2024 hardware.
We approach rendering not as a linear process, but as a layered stack of illusions. Below is the decision lens we apply to every asset before it hits the main loop.
Draw Distance vs. Density
Can the object hold a silhouette at 100 meters? If not, it's LOD 1 or bust.
Visual Continuity
Seamless transitions between quality tiers. No pop-in, no texture flashes. The player stays immersed.
Raw Vertex Count
We decimate meshes aggressively. We prefer baking detail into normal maps rather than geometry.
Most mobile games fail because they treat lighting as a single pass. We split the render:
Serving from Istanbul gives us a unique advantage for the MENA region, but we architect for the global device spectrum. It's not just about frame rate; it's about data usage and thermal throttling.
"Our codebase isn't built for the current market; it's built for the next generation of mobile silicon. By decoupling logic from rendering, we ensure that Digital Field A titles scale automatically to whatever hardware 2027 brings, ensuring longevity over trend-chasing."
— Engineering Directive 4.2
Let's discuss how we can optimize your next title for the global stage.